Red Zone | |
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Cover art of Red Zone |
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Developer(s) | Zyrinx |
Publisher(s) | Time Warner Interactive, Inc. |
Designer(s) | Mikael Balle, Jesper Vorsholt Jørgensen |
Composer(s) | Jesper Kyd |
Platform(s) | Genesis/Mega Drive |
Release date(s) | |
Genre(s) | Helicopter, Real-Time, Shooter |
Mode(s) | 1 Player |
Rating(s) | ELSPA: 11+ VRC: MA-13 |
Media/distribution | Cartridge (Physical) |
System requirements |
Red Zone is a video game developed by Zyrinx and published by Time Warner Interactive in 1994 for the Sega Genesis console.
A pre-release version of this game - Hardwired - has been deemed by the (now defunct) developer as publicly distributable.[2][3]
Contents |
Madman Ivan Retovitz rips off an arsenal of Soviet nuclear weapons and threatens to transform the world into a radioactive desert. As the leader of three covert commandos, you must pilot the AH-64B Apache fighter chopper and traverse the underground bunkers to destroy this nuclear madman.
The game, although obscure, is notable for using a number of technologies that were not normally prevalent at the time on a console such as the Megadrive/Genesis.